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Backstory and some concept art posted  XML
Forum Index » Armada: Kingdoms
Author Message
jrz



Joined: 07/11/2007 12:20:54
Messages: 45
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We've released concept art on

http://www.bloomsix.com/armadakingdoms/media

and backstories:

http://www.bloomsix.com/armadakingdoms/ravenwings
http://www.bloomsix.com/armadakingdoms/crimsonbrigade
http://www.bloomsix.com/armadakingdoms/empire
http://www.bloomsix.com/armadakingdoms/oppressors

This message was edited 1 time. Last update was at 12/02/2008 21:57:12

LUF



Joined: 29/01/2008 23:44:28
Messages: 26
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Yay! Looks awesome. The backstory looks more original than your standard MMO. Any more will be released soon?

By the way, there's an extra </p><br/><p> in the Oppressor site. This adds an unnecessary line.
jrz



Joined: 07/11/2007 12:20:54
Messages: 45
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Thanks for the positive feedback!

The paragraph thing is fixed, thx for that too

Now, call your friends and get them to enter the beta
bruizar


[Avatar]

Joined: 05/11/2007 07:45:00
Messages: 112
Location: Amsterdam
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Glad you like it Luf! We'll keep you up to date as soon as we have more information on our story line and what role it plays in the game.

A lot of thought went into the research and creation of the different races so I'm really delighted to see you like what we're doing, even though it's not another Tolkien setting.

As jrz said, reach out to friends and get them in our betas as it will be important to have a sizable beta group to properly test game dynamics, stress test and most important create awareness of what we're doing!

Gamedesigner Armada: Kingdoms
[WWW] [MSN]
LUF



Joined: 29/01/2008 23:44:28
Messages: 26
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I can understand that, but we all know hype must be done at the right moment. If you have to wait 3 months before the game is actually available to test, the hype will be long gone.

(a similar case could be iRO which was quite a failure as there was always over 20k players online before the long beta break. Would they have made the game available quicker there, it would have help actually having a big enough player database to keep the game a lot bigger than it is today, even tho we could still say iRO is big enough to survive. Anyway, timing is every thing. If the game will be testable soon, i really don't mind whore linking ^^)
Maurice



Joined: 13/02/2008 12:47:10
Messages: 1
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It looks great, thumbs up. Just got the invite for the beta, and to be honest, I can't wait.

There is nothing better to play a mmorpg in the bus.

regards,

Maurice
Renquin



Joined: 13/02/2008 12:50:50
Messages: 89
Location: Rotterdam, The Netherlands
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Maurice wrote:It looks great, thumbs up. Just got the invite for the beta, and to be honest, I can't wait.

There is nothing better to play a mmorpg in the bus.

regards,

Maurice

I have to agree with all your saying.

Also just got my beta-invite and can't wait to test this game out

It's just the train instead of the bus for me

Cheers,

Renquin

Want a cookie?
shindakun



Joined: 13/02/2008 15:11:03
Messages: 1
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Renquin wrote:
I have to agree with all your saying.

Also just got my beta-invite and can't wait to test this game out

It's just the train instead of the bus for me

Cheers,

Renquin


Heh. Just got my invite also... Maybe I'll stop bringing my DS on train.

.shin
Meekoh


[Avatar]

Joined: 31/01/2008 09:42:06
Messages: 14
Location: Amsterdam
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Good story on the races!

Just got my invite and it looks like i'll have to leave my DS at home for a while

Press the 'Any' button.

No no no Not that one!
 
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